Go Back   Freethought Forum > The Amphitheater > The Colosseum

Reply
 
Thread Tools Display Modes
  #1  
Old 04-24-2011, 10:09 PM
livius drusus's Avatar
livius drusus livius drusus is offline
Admin of THIEVES and SLUGABEDS
 
Join Date: Apr 2004
Posts: LVCCCLXXII
Images: 5
Alert Moderator Permissions for Game Mods

Do y'all want them? The way I'd set it up you would be able to open and close threads, manage threads (copy, split, merge), edit and soft delete posts, edit polls and attachments in the Colosseum alone. When the game ends, your reign would end too.

The only potential trouble would be if you're playing as a regular in one game while you're GMing another. You'd still have mod powers so you'd have to be very careful not to mash the wrong buttons. Also, although you'd have the power to stick a thread, I would be highly Dis. Pleased. if such a thing were to occur. Any errors along those lines could be easily fixed, however, so it's not a huge deal.

Shall we give it a try?
Reply With Quote
Thanks, from:
Adam (04-25-2011), Gonzo (04-25-2011), LadyShea (04-25-2011), teasasue (04-28-2011), The Man (04-25-2011)
  #2  
Old 04-24-2011, 10:17 PM
Demimonde's Avatar
Demimonde Demimonde is offline
an angry unicorn or a non-murdering leprechaun
 
Join Date: Dec 2008
Location: Edge of Society
Gender: Female
Posts: VMMCDLXI
Blog Entries: 5
Images: 28
Default Re: Moderator Permissions for Game Mods

So we could change the Sign up thrad to a Peanut gallery thrad without bugging you? Or quash gameplay in the gallery? I also wouldn't mind being able to edit in an answer to a game question to make it easier to find.

I'm cool with getting super powers and I promise to be extra good and not blow up the Colosseum.
__________________
:boobkicker:
Reply With Quote
Thanks, from:
teasasue (04-28-2011)
  #3  
Old 04-24-2011, 10:40 PM
Crumb's Avatar
Crumb Crumb is online now
Cmurb!
 
Join Date: Jan 2005
Location: Cascadia
Gender: Male
Posts: LVMMMDCCXVIII
Blog Entries: 22
Images: 355
Default Re: Moderator Permissions for Game Mods

:plotting:
__________________
:joecool2: :cascadia: :ROR: :portland: :joecool2:
Reply With Quote
Thanks, from:
Stormlight (04-26-2011)
  #4  
Old 04-24-2011, 10:49 PM
livius drusus's Avatar
livius drusus livius drusus is offline
Admin of THIEVES and SLUGABEDS
 
Join Date: Apr 2004
Posts: LVCCCLXXII
Images: 5
Default Re: Moderator Permissions for Game Mods

Quote:
Originally Posted by Demimonde View Post
So we could change the Sign up thrad to a Peanut gallery thrad without bugging you?
Yes indeedy. You could edit thread titles indefinitely (as long as you had mod permissions, of course).

Quote:
Or quash gameplay in the gallery?
How do you mean quash? I wouldn't want any posts edited for content unless there was a real issue of game-breaking involved. The overarching :ff: policies would still apply.

Quote:
I also wouldn't mind being able to edit in an answer to a game question to make it easier to find.
I'm not sure it would make it easier to find since people might have already read the question post before you edited in an answer. I was thinking more along the lines of editing broken tags rather than adding or removing content.

Quote:
I'm cool with getting super powers and I promise to be extra good and not blow up the Colosseum.
Advertantly. :scaredshiver:
Reply With Quote
Thanks, from:
Gonzo (04-25-2011)
  #5  
Old 04-24-2011, 11:29 PM
ravenscape's Avatar
ravenscape ravenscape is offline
Elephant Talk
 
Join Date: Aug 2008
Location: Norton's Empire
Posts: MMCDLXV
Default Re: Moderator Permissions for Game Mods

I've played a game where the GM edited in replies to questions in the post where the question was asked. I didn't like it. I'm not sure all players saw the answers.

We've given GMs a subset of mod powers at TR and it's worked out well for the most part. we had two situations where the mod powers were misused.
Reply With Quote
  #6  
Old 04-24-2011, 11:31 PM
livius drusus's Avatar
livius drusus livius drusus is offline
Admin of THIEVES and SLUGABEDS
 
Join Date: Apr 2004
Posts: LVCCCLXXII
Images: 5
Default Re: Moderator Permissions for Game Mods

I believe you used super mod powers, did you not? Those additional powers were the crux of the misuse, as I recall. I'd stick with a limited set of mod permissions only in the Colosseum.
Reply With Quote
  #7  
Old 04-25-2011, 12:22 AM
ravenscape's Avatar
ravenscape ravenscape is offline
Elephant Talk
 
Join Date: Aug 2008
Location: Norton's Empire
Posts: MMCDLXV
Default Re: Moderator Permissions for Game Mods

No, it was forum mod level powers, with some limitations.
Reply With Quote
Thanks, from:
livius drusus (04-25-2011)
  #8  
Old 04-25-2011, 12:27 AM
The Man's Avatar
The Man The Man is offline
Oh, brilliant.
 
Join Date: Apr 2009
Location: Sarasota, FL
Gender: Bender
Posts: MVDCLXXXI
Default Re: Moderator Permissions for Game Mods

It's possible to restrict what permissions mods have in the control panel, btw, so if you didn't want them to stick thrads or edit people's poasts, you could just not give them those permissions. You could either set them as individual forum mods or edit their permissions under Forums & Moderators -> Show All Moderators.
__________________


“All for ourselves, and nothing for other people, seems, in every age of the world, to have been the vile maxim of the masters of mankind.” -Adam Smith

Fool’s Gold · last.fm · soundcloud · Marathon Chronicles
Reply With Quote
  #9  
Old 04-25-2011, 12:29 AM
ravenscape's Avatar
ravenscape ravenscape is offline
Elephant Talk
 
Join Date: Aug 2008
Location: Norton's Empire
Posts: MMCDLXV
Default Re: Moderator Permissions for Game Mods

^^ also, I think the circumstances were somewhat unique in terms of years-long grudges coming to a head when one of the parties (the more impulsive party in each case) suddenly had mod powers and the other party was taunting them.
Reply With Quote
  #10  
Old 04-25-2011, 12:40 AM
livius drusus's Avatar
livius drusus livius drusus is offline
Admin of THIEVES and SLUGABEDS
 
Join Date: Apr 2004
Posts: LVCCCLXXII
Images: 5
Default Re: Moderator Permissions for Game Mods

Quote:
Originally Posted by The Man View Post
It's possible to restrict what permissions mods have in the control panel, btw, so if you didn't want them to stick thrads or edit people's poasts, you could just not give them those permissions.
Sticking power isn't singled out; you either allow thread management or you don't. And like I said, there are circumstances under which I think editing might be useful for a GM, but I'm not persuaded yet either way.

Quote:
You could either set them as individual forum mods or edit their permissions under Forums & Moderators -> Show All Moderators.
I know, thanks.
Reply With Quote
  #11  
Old 04-25-2011, 01:14 AM
The Man's Avatar
The Man The Man is offline
Oh, brilliant.
 
Join Date: Apr 2009
Location: Sarasota, FL
Gender: Bender
Posts: MVDCLXXXI
Default Re: Moderator Permissions for Game Mods

Quote:
Originally Posted by livius drusus View Post
Quote:
Originally Posted by The Man View Post
It's possible to restrict what permissions mods have in the control panel, btw, so if you didn't want them to stick thrads or edit people's poasts, you could just not give them those permissions.
Sticking power isn't singled out; you either allow thread management or you don't.
Oh, weird. I'm fairly sure it used to be. Maybe this will be of interest, then, although I'm not sure if it actually allows the disabling of those permissions (probably not). Furthermore you can just allow them to open/close and edit thrads and that's it. I can't think of any reason thread management would be necessary for any of the stuff GMs have to do. But I guess that's probably obvious.
__________________


“All for ourselves, and nothing for other people, seems, in every age of the world, to have been the vile maxim of the masters of mankind.” -Adam Smith

Fool’s Gold · last.fm · soundcloud · Marathon Chronicles
Reply With Quote
  #12  
Old 04-25-2011, 01:36 AM
livius drusus's Avatar
livius drusus livius drusus is offline
Admin of THIEVES and SLUGABEDS
 
Join Date: Apr 2004
Posts: LVCCCLXXII
Images: 5
Default Re: Moderator Permissions for Game Mods

Mainly to split or move posts out of the game thread when they're misplaced.
Reply With Quote
  #13  
Old 04-25-2011, 02:36 AM
Demimonde's Avatar
Demimonde Demimonde is offline
an angry unicorn or a non-murdering leprechaun
 
Join Date: Dec 2008
Location: Edge of Society
Gender: Female
Posts: VMMCDLXI
Blog Entries: 5
Images: 28
Default Re: Moderator Permissions for Game Mods

That totally makes sense. Contra and I need to make a mod account to share for this next game. This will be a big help.
__________________
:boobkicker:
Reply With Quote
  #14  
Old 04-25-2011, 04:08 PM
Kael's Avatar
Kael Kael is offline
the internet says I'm right
 
Join Date: Sep 2008
Location: Western U.S.
Gender: Male
Posts: VMCDXLV
Blog Entries: 11
Images: 23
Default Re: Moderator Permissions for Game Mods

Contramonde? Demiposto? Demicon?
__________________
For Science!
Quidquid latine dictum sit, altum videtur.
Reply With Quote
Thanks, from:
Crumb (04-25-2011), Demimonde (04-25-2011), LadyShea (04-25-2011), Pan Narrans (04-26-2011), The Man (04-26-2011)
  #15  
Old 04-25-2011, 04:14 PM
Demimonde's Avatar
Demimonde Demimonde is offline
an angry unicorn or a non-murdering leprechaun
 
Join Date: Dec 2008
Location: Edge of Society
Gender: Female
Posts: VMMCDLXI
Blog Entries: 5
Images: 28
Default Re: Moderator Permissions for Game Mods

:lol: We have been debating who gets top billing. I was here first!
__________________
:boobkicker:
Reply With Quote
  #16  
Old 04-25-2011, 06:13 PM
BrotherMan's Avatar
BrotherMan BrotherMan is online now
A Very Gentle Bort
 
Join Date: Jan 2005
Location: Bortlandia
Gender: Male
Posts: XVDCLXXIX
Blog Entries: 5
Images: 63
Default Re: Moderator Permissions for Game Mods

GM_of_Gloom_Despair_&_Agony_x_8028_woooooooo
__________________
\V/_
I COVLD TEACh YOV BVT I MVST LEVY A FEE
Reply With Quote
Thanks, from:
Adam (04-25-2011), Crumb (04-25-2011), curses (04-26-2011), Deadlokd (04-26-2011), Demimonde (04-25-2011), Kael (04-26-2011), livius drusus (04-25-2011), Megatron (05-25-2011), Pan Narrans (04-26-2011), Stormlight (04-26-2011), The Man (04-26-2011)
  #17  
Old 04-25-2011, 06:16 PM
Crumb's Avatar
Crumb Crumb is online now
Cmurb!
 
Join Date: Jan 2005
Location: Cascadia
Gender: Male
Posts: LVMMMDCCXVIII
Blog Entries: 22
Images: 355
Default Re: Moderator Permissions for Game Mods

Demcontramondo
__________________
:joecool2: :cascadia: :ROR: :portland: :joecool2:
Reply With Quote
Thanks, from:
Demimonde (04-25-2011), The Man (04-26-2011)
  #18  
Old 04-25-2011, 06:55 PM
wei yau's Avatar
wei yau wei yau is offline
Tellifying
 
Join Date: Oct 2004
Location: Northern Virginia
Posts: XCCCLVIII
Images: 155
Default Re: Moderator Permissions for Game Mods

Demiolisher (and C, too)
__________________
Reply With Quote
Thanks, from:
Demimonde (04-25-2011), Pan Narrans (04-26-2011), Stormlight (04-26-2011), The Man (04-26-2011)
  #19  
Old 04-26-2011, 04:02 AM
Ymir's blood's Avatar
Ymir's blood Ymir's blood is offline
Coffin Creep
 
Join Date: Sep 2004
Location: The nightmare realm
Posts: XXMXDCLXXXIV
Images: 67
Default Re: Moderator Permissions for Game Mods

Quote:
Originally Posted by livius drusus View Post
Do y'all want them? The way I'd set it up you would be able to open and close threads, manage threads (copy, split, merge), edit and soft delete posts, edit polls and attachments
And so it begins... :muahaha:


Also, I vote for Demicon.


:megatron:
__________________
Much of MADNESS, and more of SIN, and HORROR the soul of the plot.
Reply With Quote
Thanks, from:
curses (04-26-2011), Demimonde (04-26-2011), Kael (04-26-2011), livius drusus (04-26-2011), Pan Narrans (04-26-2011), ravenscape (04-26-2011), Stormlight (04-26-2011), The Man (04-26-2011)
  #20  
Old 04-29-2011, 05:09 AM
livius drusus's Avatar
livius drusus livius drusus is offline
Admin of THIEVES and SLUGABEDS
 
Join Date: Apr 2004
Posts: LVCCCLXXII
Images: 5
Default Re: Moderator Permissions for Game Mods

I've scared up some instructions on how to use the moderation tools.
Reply With Quote
Thanks, from:
BrotherMan (04-29-2011), Demicon (04-29-2011)
  #21  
Old 05-07-2011, 07:02 PM
MonCapitan2002's Avatar
MonCapitan2002 MonCapitan2002 is offline
Servant of the Dark Lord
 
Join Date: Jan 2005
Gender: Bender
Posts: VMMMCLXXIV
Blog Entries: 12
Images: 1
Default Re: Moderator Permissions for Game Mods

Quote:
Originally Posted by livius drusus View Post
Do y'all want them? The way I'd set it up you would be able to open and close threads, manage threads (copy, split, merge), edit and soft delete posts, edit polls and attachments in the Colosseum alone. When the game ends, your reign would end too.

The only potential trouble would be if you're playing as a regular in one game while you're GMing another. You'd still have mod powers so you'd have to be very careful not to mash the wrong buttons. Also, although you'd have the power to stick a thread, I would be highly Dis. Pleased. if such a thing were to occur. Any errors along those lines could be easily fixed, however, so it's not a huge deal.

Shall we give it a try?
Would it be possible to only give members moderator powers over only the threads they start or is that not feasible?
__________________

Allan Glenn. 1984-2005 RIP
:countsheep::countsheep::countsheep::countsheep::countsheep::countsheep::countsheep::countsheep::countsheep::countsheep::countsheep:
Under no circumstances should Quentin Tarantino be allowed to befoul Star Trek.
Reply With Quote
  #22  
Old 05-07-2011, 07:05 PM
livius drusus's Avatar
livius drusus livius drusus is offline
Admin of THIEVES and SLUGABEDS
 
Join Date: Apr 2004
Posts: LVCCCLXXII
Images: 5
Default Re: Moderator Permissions for Game Mods

Nope, not possible.
Reply With Quote
Reply

  Freethought Forum > The Amphitheater > The Colosseum


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

 

All times are GMT +1. The time now is 10:37 PM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Page generated in 1.00061 seconds with 15 queries