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Old 02-03-2013, 10:31 PM
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Default Elder Scrolls Online

Is anyone else planning on playing this? It's an MMORPG based on the Elder Scrolls world/lore and I'm thinking it's pretty much a must-try for anyone who loves the series. I applied to be a beta tester, we'll see if I get in. If not then I've already started working up my character. I'm actually excited about an MMO for a change. This'll be my first one.
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  #2  
Old 02-03-2013, 10:37 PM
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Default Re: Elder Scrolls Online

I'm excited to see what comes of this.
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Old 02-03-2013, 10:44 PM
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Default Re: Elder Scrolls Online

If it gets a good review from you I might give it a gander. :goose:
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Old 02-03-2013, 11:06 PM
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Default Re: Elder Scrolls Online

Mega Server

Huh. The idea of a mega server sounds interesting. I wonder how well it'll actually work.
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Old 02-03-2013, 11:59 PM
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Default Re: Elder Scrolls Online

Do you know if it's actually by Bethesda? I've heard that it isn't but the official trailer you posted a while back was from them.

I am interested in it but the thought of dealing with assholes is a turn off. However, it's a fabulous world and it would be nice to explore it without all of the hassles of being the Hero of the Prophecy!!! and all.
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Old 02-04-2013, 12:06 AM
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Default Re: Elder Scrolls Online

See, when I first heard of it it was only Zenimax. Now it does look like Bethesda's onboard. We could just start a :ff: guild. I'm not interested in playing with teenagers and their wonderful wit.
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Old 02-04-2013, 12:09 AM
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Default Re: Elder Scrolls Online

I wonder if they'll let you pick which lunar type your Khajiit is? Because I know that's what you're going to pick! :wink:
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Old 02-04-2013, 12:19 AM
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Default Re: Elder Scrolls Online

That would be awesome! I'll probably have to create most of the character on paper, I can't imagine they'd be that thorough.

I need to work out how to create characters on paper for this. If only there was a book...
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Old 02-04-2013, 01:18 AM
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Default Re: Elder Scrolls Online

This book?

or this one?

or even this one?
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Old 02-04-2013, 01:48 AM
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Default Re: Elder Scrolls Online

I would steal everyone's horse.
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Old 02-04-2013, 10:22 AM
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Default Re: Elder Scrolls Online

Quote:
Originally Posted by curses View Post
Huh. The idea of a mega server sounds interesting. I wonder how well it'll actually work.
It sounds like what Champions Online and Star Trek Online (and maybe a few other games) have. For the most part, everyone is connected to the same server, though not everyone is in the same place. Even though, say, one hundred people are in the same town or same part of town, you won't see one hundred characters around you. They are likely shunted into different instances of the town. If you and a friend are in different instances you can still communicate and there will be a mechanism in place to get you together so you can go hunt 20 butterflies wings.

After poking at the website, signing up for beta and watching a couple of videos, I'm pretty on board for this to happen. I'm not all that big on fantasy, and I passed on both Morrowind and Oblivion, I still like the world that they built and I like Bethesda as a game producer. I'm guessing out of my ass, but the biggest and maybe only hook for this game over any other is the world. Being able to explore all of Tamriel (both physically and lore-logically) is kind of a big deal. The big trick, of course, is how they decide to balance the classes around each other and how the various permutations work together (or against each other).
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Old 02-04-2013, 09:36 PM
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Default Re: Elder Scrolls Online

So, anyone want to tell me some things I should do/avoid in a MMO? Yeah, I know nothing. All the guilds I've applied to have turned me down because I've never played online before. Sucks.
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Old 02-04-2013, 09:57 PM
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Default Re: Elder Scrolls Online

There is one thing that is common to all MMOs since the beginning of time. In at least one of the starting zones there will be a zone-wide broadcast chat channel in which you will be tempted to voice your opinion. Do not fall to temptation. It is an abyss from which there is no escape. WoW, being the most oft played has the worst example of such a channel - you need only mention or ask about Barrens Chat.

Imagine a chat channel that is home to the most idiotic, socially inept and libertarian viewpoints. Now multiply that by a thousand and you will being to understand how horrible and bottomless the trap is.

Other than that, playing in an MMO shouldn't be any more difficult than an internet forum, except with swords and magic. But then, maybe I'm special and have just happened to luck into the decent people.
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Old 02-04-2013, 10:00 PM
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Default Re: Elder Scrolls Online

Do they have a general chat channel? If so, you can try broadcasting something like "Casual [insert character class] looking for guild." "Casual" generally gives a heads-up that you make no claims to being a fanatical ubergamer, while not actually admitting you're a newb. If there aren't yet any guilds that care more about building up their ranks than getting power gamers, there will be (assuming the game community keeps growing).

ETA: xpoast w/Bort. :shakebunthrust:
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Old 02-04-2013, 10:35 PM
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Default Re: Elder Scrolls Online

Also, I wouldn't bother trying to find a guild before you're playing the game.
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Old 02-04-2013, 10:48 PM
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Default Re: Elder Scrolls Online

You guys.:glomp:

I did play Nexus War for awhile in a large guild and went a'raidin so there is that. I guess the sheer volume of people and interaction possibilites scares me to death. That's the honest reason I've never played.
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Old 02-04-2013, 10:57 PM
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Default Re: Elder Scrolls Online

The good thing about MMOs is that you don't have to talk with anyone you don't want to. In addition to an ignore function, there's also the great ability of just walking away or logging out. You may have to calibrate your mental ignore functionality because there can be a lot of information being pushed at your eyeballs. In CoH the action could be big flashy fast and frenetic, which occasionally bothered me if I was wanting to follow a particularly interesting conversation going on in several chat channels.
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Old 04-01-2013, 09:57 PM
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Default Re: Elder Scrolls Online

Neither palace guard nor Brinks security can keep an Elder Scroll safe.
Tamriel Foundry • An ESO fansite and forum dedicated to discussing mechanics, theorycrafting, and guides for The Elder Scrolls Online.

:giggle:
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Old 04-01-2013, 10:22 PM
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Default Re: Elder Scrolls Online

It's not like Bethesda can keep the lore straight, so Zenimax ought not to worry about it.
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Old 05-30-2013, 04:06 PM
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Default Re: Elder Scrolls Online

Rock Paper Shotgun recently had a hands on with Elder Scrolls Online.

The gist: If you're expecting a new, unique, Edler Scrolls experience you'll probably be disappointed. If you're expecting a new, unique MMO experience, you'll probably be disappoited. I'll likely still consider checking it out.
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Old 05-30-2013, 04:42 PM
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Default Re: Elder Scrolls Online

As will I, especially if it's F2P.
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Old 05-30-2013, 09:44 PM
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Default Re: Elder Scrolls Online

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Old 07-08-2013, 07:50 PM
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Default Re: Elder Scrolls Online

The release for this has been pushed back to spring 2014. Plus release on next gen consoles.

E3 2013: The Elder Scrolls Online will land on the PS4 and Xbox One | Massively

Also, M'aiq the Liar will be there somewhere.
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Old 08-13-2013, 05:27 PM
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:loud:

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Old 08-13-2013, 06:07 PM
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Default Re: Elder Scrolls Online

Be sure to give us a mudcrab status report.
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