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  #51  
Old 01-27-2011, 07:36 PM
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Default Re: A Pressing Matter of Smiley Orientation

Quote:
Originally Posted by ceptimus View Post
I can make the php script - similar to the one for the talking and thinking balloons. But you might need vm or JoeP to help with the conversion of the :smileytext: to a file specifier for the gif which the php script can convert to a mirror image.
I'm all for it. Just as soon as I can work out what you meant.
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  #52  
Old 01-27-2011, 07:40 PM
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Default Re: A Pressing Matter of Smiley Orientation

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  #53  
Old 03-02-2011, 04:47 AM
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Default Re: A Pressing Matter of Smiley Orientation

:unrun: (mirrored):unrun:

cep, whatever you and vm did totally worked. :bow2::bow2: (mirrored)
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  #54  
Old 03-02-2011, 11:28 AM
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Default Re: A Pressing Matter of Smiley Orientation

:shakecep: (mirrored)
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  #55  
Old 03-02-2011, 12:19 PM
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Default Re: A Pressing Matter of Smiley Orientation

:lolhog: We are amused. :lolhog: (mirrored)
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  #56  
Old 03-02-2011, 12:20 PM
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Default Re: A Pressing Matter of Smiley Orientation

:lolhog::lolhog: (mirrored):lolhog: (mirrored):lolhog: (flipped):lolhog: (rotated 90° left):lolhog: (rotated 180°):lolhog: (rotated 90° right):lolhog: (mirrored, then rotated 90° left):lolhog: (mirrored, then rotated 90° right)

Splendid.
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Last edited by JoeP; 03-02-2011 at 12:30 PM.
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  #57  
Old 03-02-2011, 12:47 PM
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Default Re: A Pressing Matter of Smiley Orientation

:airbox::airbox: (mirrored)
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  #58  
Old 03-02-2011, 12:49 PM
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Default Re: A Pressing Matter of Smiley Orientation

:thrust::thrust: (mirrored)
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  #59  
Old 03-02-2011, 12:50 PM
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Default Re: A Pressing Matter of Smiley Orientation

:unundies::undance::unundies: (mirrored)
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  #60  
Old 03-02-2011, 12:54 PM
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Default Re: A Pressing Matter of Smiley Orientation

:bunnythrust: :bunnythrust:  (mirrored)
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  #61  
Old 03-02-2011, 01:14 PM
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Default Re: A Pressing Matter of Smiley Orientation

:eyes::eyes: (mirrored)


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  #62  
Old 03-02-2011, 01:19 PM
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Default Re: A Pressing Matter of Smiley Orientation

:conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga:
:conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored)
:conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga:
:conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored)
:conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga::conga:
:conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored):conga: (mirrored)
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  #63  
Old 03-02-2011, 01:33 PM
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Default Re: A Pressing Matter of Smiley Orientation

Quote:
Originally Posted by livius drusus View Post
cep, whatever you and vm did totally worked. :bow2::bow2: (mirrored)
He did all the work, I just followed his detailed instructions to install it.

:bow:
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  #64  
Old 03-02-2011, 03:28 PM
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Default Re: A Pressing Matter of Smiley Orientation

I see people have already figured out how to use it. :pleased:

Basic use is just [mirror]:smileytext:[/mirror]

If you want to rotate or invert the smiley instead of mirroring it you put an equals sign and a number after the first mirror word. For example to flip the smiley vertically you'd put:

[mirror=2]:smiley:[/mirror]

The numbers are:

0 - no effect (seems useless but see below)
1 - normal mirror, same as when no number is present
2 - vertical flip
3 - rotate left turn
4 - rotate turn (turn the smiley upside down)
5 - rotate right turn
6 - mirror the smiley and then rotate left turn
7 - mirror the smiley and then rotate right turn

If the smiley is animated, you can add bigger numbers to the above to speed it up or slow it down. For example if we add 8 the smiley animation runs at about speed:

:gallop: (slowed down by 2) :larrow: [mirror=8]:gallop:[mirror]

(Note: Internet Explorer users may see 'slowed down' smilies appearing to run faster, but this is because IE sucks at rendering fast-animated gifs. If you swap to Firefox you'll see the difference).

And if we add an extra 32 (so 40 in total) it goes about speed. Below I'm putting mirror=41 so the smiley runs slow and gets mirrored.

:gallop: (mirrored) (slowed down by 4)

And we can add 64 or 128 instead of 32 to make it even slower (see hovertext).

:gallop: (slowed down by 8) :gallop: (slowed down by 16)

If we start by adding 16 instead of 8, We get a speeding up effect instead. Again the bigger numbers can be added to speed up even more:

:oldlady: :oldlady: (speeded up by 2) :oldlady: (speeded up by 4) :oldlady: (speeded up by 8) :oldlady: (speeded up by 16)

You can put the path to a gif image instead of smileytext if you wish:

http://www.freethought-forum.com/forum/images/icons/interweb.gif (mirrored)

At the moment, it only works with gif images, but I can easily extend it to work with .png and .jpg if anyone thinks there might be a need for it.
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  #65  
Old 03-02-2011, 03:30 PM
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Default Re: A Pressing Matter of Smiley Orientation

Holy fucksocks that is amazing.
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  #66  
Old 03-02-2011, 03:36 PM
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Default Re: A Pressing Matter of Smiley Orientation

:mvp:
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  #67  
Old 03-02-2011, 03:37 PM
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Default Re: A Pressing Matter of Smiley Orientation

I see the hover text is wrong for the slowed/speeded by 8 :doh: I'll send an updated file to the admins to fix that.
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  #68  
Old 03-02-2011, 04:09 PM
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Default Re: A Pressing Matter of Smiley Orientation

Quote:
Originally Posted by ceptimus View Post
You can put the path to a gif image instead of smileytext if you wish
:orly:

http://ldopa.net/wp-content/uploads/2006/09/xkcd_panel.gif (mirrored)
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  #69  
Old 03-02-2011, 04:38 PM
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Default Re: A Pressing Matter of Smiley Orientation

:winesnob: :winesnob:  (mirrored)

Awesome cep.
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  #70  
Old 03-02-2011, 06:52 PM
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Default Re: A Pressing Matter of Smiley Orientation

The speeds only work properly for me in Firefox.

It doesn't render properly in Chrome :sadcheer:
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  #71  
Old 03-02-2011, 07:36 PM
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Default Re: A Pressing Matter of Smiley Orientation

What goes wrong in Chrome? Is it just the speed that's wrong or something else?
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Old 03-02-2011, 07:43 PM
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Default Re: A Pressing Matter of Smiley Orientation

The speeds for the slowed down by half and regular speed are reversed, and the sped up ones don't work right either - the normal speed is the slowest, 2x speed is faster than normal speed, but the rest are somewhere in between (I can't eyeball the ratio between the speeds).
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  #73  
Old 03-02-2011, 07:59 PM
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Default Re: A Pressing Matter of Smiley Orientation

I think that's just a general issue with the browser and not the fault of the mirror code.

There are lots of issues with different browsers rendering fast animated gifs at different speeds. Take a look at :hellyes: in Firefox, Chrome and IE and it looks very different.

There's an interesting, though slightly dated, article on deviantArt about the problem here.

The summary of most the articles I've read about the problem seems to be, "Use Firefox, if you can."
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  #74  
Old 03-02-2011, 11:05 PM
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Default Re: A Pressing Matter of Smiley Orientation

This is a sad and terrible day. :unrun: has and always shall run to the left for me.
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  #75  
Old 03-02-2011, 11:10 PM
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Default Re: A Pressing Matter of Smiley Orientation

He always shall for everyone. It's just that now he can get his twin to help him pantomime sawing a tree trunk. :unrun: (mirrored):unrun:
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