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  #176  
Old 08-26-2006, 02:36 AM
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Default Re: Mafia IV- Deadwood, Hearst Comes to Town

The other method was that the first person to reach the tied total was the one who died.

Ohh and GM selection, very, very, very bad idea. People will get annoyed when you choose them over the other person, town will get annoyed if you lynch a power role, town will get annoyed when you lynch a townie over scum, scum will be annoyed when you do the opposite. Essentially, you just lose no matter what you do.

I dunno about a third party arbiter, it's again a matter of people getting annoyed about an element outside the game determining the fate of the game. I think if there's not a rule of some sort, the best solution would be to make one of the rspected townies into a judge who would PM liv a name in the case of a tie.
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  #177  
Old 08-26-2006, 02:38 AM
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Default Re: Mafia IV- Deadwood, Hearst Comes to Town

Who would make one of the respected townies a judge? If it's the GM, doesn't that make the judge a mafia target? If it's the town, how do they know they've picked an actual townie?

I like the first person to reach the total idea.
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  #178  
Old 08-26-2006, 02:45 AM
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Nightson Nightson is offline
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Default Re: Mafia IV- Deadwood, Hearst Comes to Town

Well I was thinking the GM just pick someone, but it would be a problem to deal with the judge dieing.

I'm happy with the first to total rule.
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