Quote:
Originally Posted by peacegirl
All I mean by that is the non-absorbed wavelength that is believed to be reflected by the object. You're right that the object doesn't have a wavelength and it doesn't (N) reflect a wavelength either.
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Objects don't have wavelengths, so stop saying they do. There is no reason why this should be difficult for you. You also need to distinguish between (N)absorption and (P)absorption. On your model no single specific wavelength of light is (N)reflected because
all of them are (N)reflected and none of them are (N)absorbed (even though all but the blue light within that sunlight will be (P)absorbed).
Quote:
Originally Posted by peacegirl
Quote:
Originally Posted by Spacemonkey
But you have yet to tell me whether or not you want stationary light to be a part of your model. Or what happens to the (N)reflected sunlight from the object when some of it eventually reaches the camera film.
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It is there at the film as long as the lens of the camera is focused on the object. If a large object can be seen for miles away, then that light will be at the film or retina as a mirror image instantly. Eventually that non-absorbed wavelength (P) reflected from the object will fade out and will no longer be seen because it's no longer within visual range. There is no (N) reflected light coming from the object because object's do not have the property of reflection; only absorption. Gosh I hope you get this soon. 
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There were two different questions here, so I'm not sure what your "it" refers to. And I'm not asking about the instantaneously (P)reflected blue light. However, there
will be (N)reflected light coming from the object, because you've said all the sunlight bounces off the blue ball. That means the ball has properties of (N)reflection but not of (N)absorption.
So what happens when some of that (N)reflected sunlight bouncing off the ball gets to the camera film?